So...i am a big fan of the ideal of nature taking over once more, something i routinely try to inject into maps. I am a massive fan of the fallout series. But how is the ideal developed.
Something i have been playing with recently is social balance. When a government falls, there is no central control of what the people can and can't do. Historically, law has fallen to the church to enforce through belief systems. Our concept of morality has come from religious beliefs, and is now drilled into our society. As such, the social balance consists of Military, Technology and Belief.
The balance is maintained by factions pulling in different directions, not letting any one faction obtain more power than the other two. Once these factions are realised, then the basics of map planning can begin.
I have worked out that one of the factions i want is a technological faction that worship a Machine God (yes, very wh40k). The structure will be a temple like construction with heavy machinery within.
I only have half mile cubed to work with...we shall see how it goes.